Archive for the ‘Games’ Category

Knit-picking

Wednesday, May 9th, 2007

Game Design Challenge

The game design challenge is always a rousing and inspiring session at GDC, and this year was no exception, but I was a little let down with the results. This year’s theme was to design a game based upon a needle-and-thread interface, and the contestants were Harvey Smith (Deus Ex), David Jaffe (God of War) and Alexey Pajitnov (Tetris). I’m not going to give in-depth descriptions of each game, since you can read it here (and I recommend that gyou do, if you were not sitting in on the panel) but instead, I’ll offer my analysis.

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